// Copyright 2019 Yiancar // SPDX-License-Identifier: GPL-2.0-or-later #include "quantum.h" #if defined(RGB_MATRIX_ENABLE) const is31fl3733_led_t PROGMEM g_is31fl3733_leds[IS31FL3733_LED_COUNT] = { /* Refer to IS31 manual for these locations * driver * | R location * | | G location * | | | B location * | | | | */ {0, SW2_CS1, SW1_CS1, SW3_CS1}, //LA1 - esc {0, SW2_CS2, SW1_CS2, SW3_CS2}, //LA5 - 1 {0, SW2_CS3, SW1_CS3, SW3_CS3}, //LA9 - 2 {0, SW2_CS4, SW1_CS4, SW3_CS4}, //LA13 - 3 {0, SW2_CS5, SW1_CS5, SW3_CS5}, //LA17 - 4 {0, SW2_CS6, SW1_CS6, SW3_CS6}, //LA21 - 5 {0, SW2_CS7, SW1_CS7, SW3_CS7}, //LA25 - 6 {0, SW2_CS8, SW1_CS8, SW3_CS8}, //LA29 - 7 {0, SW2_CS9, SW1_CS9, SW3_CS9}, //LA33 - 8 {0, SW2_CS10, SW1_CS10, SW3_CS10}, //LA37 - 9 {0, SW2_CS11, SW1_CS11, SW3_CS11}, //LA41 - 0 {0, SW2_CS12, SW1_CS12, SW3_CS12}, //LA45 - - {0, SW2_CS13, SW1_CS13, SW3_CS13}, //LA49 - = {0, SW2_CS14, SW1_CS14, SW3_CS14}, //LA53 - bspace {1, SW2_CS1, SW1_CS1, SW3_CS1}, //LB1 - home {0, SW5_CS1, SW4_CS1, SW6_CS1}, //LA2 - tab {0, SW5_CS2, SW4_CS2, SW6_CS2}, //LA6 - q {0, SW5_CS3, SW4_CS3, SW6_CS3}, //LA10 - w {0, SW5_CS4, SW4_CS4, SW6_CS4}, //LA14 - e {0, SW5_CS5, SW4_CS5, SW6_CS5}, //LA18 - r {0, SW5_CS6, SW4_CS6, SW6_CS6}, //LA22 - t {0, SW5_CS7, SW4_CS7, SW6_CS7}, //LA26 - y {0, SW5_CS8, SW4_CS8, SW6_CS8}, //LA30 - u {0, SW5_CS9, SW4_CS9, SW6_CS9}, //LA34 - i {0, SW5_CS10, SW4_CS10, SW6_CS10}, //LA38 - o {0, SW5_CS11, SW4_CS11, SW6_CS11}, //LA42 - p {0, SW5_CS12, SW4_CS12, SW6_CS12}, //LA46 - [ {0, SW5_CS13, SW4_CS13, SW6_CS13}, //LA50 - ] {0, SW5_CS14, SW4_CS14, SW6_CS14}, //LA54 - | {1, SW5_CS1, SW4_CS1, SW6_CS1}, //LB2 - pgup {0, SW8_CS1, SW7_CS1, SW9_CS1}, //LA3 - caps {0, SW8_CS2, SW7_CS2, SW9_CS2}, //LA7 - a {0, SW8_CS3, SW7_CS3, SW9_CS3}, //LA11 - s {0, SW8_CS4, SW7_CS4, SW9_CS4}, //LA15 - d {0, SW8_CS5, SW7_CS5, SW9_CS5}, //LA19 - f {0, SW8_CS6, SW7_CS6, SW9_CS6}, //LA23 - g {0, SW8_CS7, SW7_CS7, SW9_CS7}, //LA27 - h {0, SW8_CS8, SW7_CS8, SW9_CS8}, //LA31 - j {0, SW8_CS9, SW7_CS9, SW9_CS9}, //LA35 - k {0, SW8_CS10, SW7_CS10, SW9_CS10}, //LA39 - l {0, SW8_CS11, SW7_CS11, SW9_CS11}, //LA43 - ; {0, SW8_CS12, SW7_CS12, SW9_CS12}, //LA47 - ' {0, SW8_CS14, SW7_CS14, SW9_CS14}, //LA55 - ent {1, SW2_CS2, SW1_CS2, SW3_CS2}, //LB5 - pgdn {0, SW11_CS1, SW10_CS1, SW12_CS1}, //LA4 - lshft {0, SW11_CS2, SW10_CS2, SW12_CS2}, //LA8 - z {0, SW11_CS3, SW10_CS3, SW12_CS3}, //LA12 - x {0, SW11_CS4, SW10_CS4, SW12_CS4}, //LA16 - c {0, SW11_CS5, SW10_CS5, SW12_CS5}, //LA20 - v {0, SW11_CS6, SW10_CS6, SW12_CS6}, //LA24 - b {0, SW11_CS7, SW10_CS7, SW12_CS7}, //LA28 - n {0, SW11_CS8, SW10_CS8, SW12_CS8}, //LA32 - m {0, SW11_CS9, SW10_CS9, SW12_CS9}, //LA36 - < {0, SW11_CS10, SW10_CS10, SW12_CS10}, //LA40 - > {0, SW11_CS11, SW10_CS11, SW12_CS11}, //LA44 - ? {0, SW8_CS13, SW7_CS13, SW9_CS13}, //LA51 - rshift {0, SW11_CS13, SW10_CS13, SW12_CS13}, //LA52 - up {1, SW8_CS1, SW7_CS1, SW9_CS1}, //LB3 - end {0, SW2_CS15, SW1_CS15, SW3_CS15}, //LA57 - lctrl {0, SW5_CS15, SW4_CS15, SW6_CS15}, //LA58 - lgui {0, SW8_CS15, SW7_CS15, SW9_CS15}, //LA59 - lalt {0, SW11_CS15, SW10_CS15, SW12_CS15}, //LA60 space {0, SW11_CS12, SW10_CS12, SW12_CS12}, //LA48 - ralt {0, SW5_CS16, SW4_CS16, SW6_CS16}, //LA62 - fn {0, SW8_CS16, SW7_CS16, SW9_CS16}, //LA63 - rctrl {0, SW11_CS16, SW10_CS16, SW12_CS16}, //LA64 - left {0, SW11_CS14, SW10_CS14, SW12_CS14}, //LA56 - down {1, SW11_CS1, SW10_CS1, SW12_CS1}, //LB4 - right // Mapped with "dead" locations so each indicator is logically separate {1, SW2_CS3, SW7_CS2, SW3_CS3}, //LB7 - top indi {1, SW5_CS2, SW10_CS2, SW6_CS2}, //LB6 - mid indi {1, SW11_CS2, SW4_CS2, SW12_CS2}, //LB6 - bot indi }; #endif /* Indicator LEDS are part of the LED driver * Top LED is blue only. LED driver 2 RGB 7 Green channel * Middle LED is blue and red. LED driver 2 RGB 6 Red and Blue channel * Bottom LED is red only LED driver 2 RGB 6 Green channel. */ bool rgb_matrix_indicators_kb(void) { if (!rgb_matrix_indicators_user()) { return false; } if (host_keyboard_led_state().caps_lock) { rgb_matrix_set_color(68, RGB_WHITE); //0, 0xFF, 0); } else { rgb_matrix_set_color(68, RGB_OFF); } layer_state_t state = layer_state|default_layer_state; if (state & (1UL << 1)) { rgb_matrix_set_color(69, RGB_WHITE); // 0xFF, 0, 0xFF); } else { rgb_matrix_set_color(69, RGB_OFF); } if (state & (1UL << 2)) { rgb_matrix_set_color(70, RGB_WHITE); //0, 0xFF, 0); } else { rgb_matrix_set_color(70, RGB_OFF); } return true; }