/* Copyright 2025 @mawaeg * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // clang-format off /* * ┌────────────┐ * │ RGB_MOD │ * ┌───┬───┬───┼────────────┤ * │ 7 │ 8 │ 9 │ RGB_TOGGLE │ * ├───┼───┼───┼────────────┤ * │ 4 │ 5 │ 6 │ NUM │ * ├───┼───┼───┼────────────┤ * │ 1 │ 2 │ 3 │ 0 │ * └───┴───┴───┴────────────┘ */ [0] = LAYOUT( RM_NEXT, KC_P7, KC_P8, KC_P9, RM_TOGG, KC_P4, KC_P5, KC_P6, KC_NUM, KC_P1, KC_P2, KC_P3, KC_P0 ) // clang-format on }; #ifdef ENCODER_MAP_ENABLE const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { [0] = { ENCODER_CCW_CW(RM_SPDD, RM_SPDU)}, }; #endif